Friday, 27 September 2013

Modding Update!!! (And a side of Breaking Bad before the season Finale!)

So, related to the topic of mods causing crashes:

This is probably old news to other modders out there, but at Patch 3.11 of League of Legends, Riot changed how game data was read (or something along those lines), so the problem doesn't lie within the mods itself, but rather the software that is used to install the mods (Dargon or SIU)

The creator of Dargon Manager is currently working on a fix for this; I heard from a fellow modder than there was an closed beta for it that involved other modders, and one of them that I know managed to get mods working again.

I'm still not sure what's going on (probably have to update Dargon, but I don't think it's available for Public yet), but please keep updated on my blog for more news, or check out the Dargon website here:

As always, thank you for checking out this blog, and if there are those who have been checking this blog for a while, thank you =)

On another note, I've been working on other stuff in my spare time, and I made this Breaking Bad Parody MAD video (surprisingly, it didn't take me long to make this) I'm just glad I finished this before the season finale:

I'm thinking of making similar parodies for League of Legends related stuffs just for the hell of it, but that depends lol.

Breaking Bad-Bad (Can-Can Parody of Breaking Bad)

Monday, 23 September 2013

Random Update

So I haven't been modding in a while. Not sure when I'll start again. It is mostly because, I'm busy with college. Not only that, but there seems to be issues with modding in general involving in-game models being invisible.
I tried looking into this, but as I said, I'm currently preoccupied with school work.
I may work on other stuffs that aren't so time consuming/fickle in my spare time, but I'm not expecting much modding content any time soon.


Thursday, 5 September 2013

Issues regarding busplats in Patch 3.11 (result of modding)

Copy and pasted:
3.11 Bugsplat / Disconnect Problems
Continuing on the 3.11 problem train, several users are also experiencing frequent disconnect and bug splat problems related to the use of third party add ons.

Here's the Riot NOC announcement:
Following the 3.11 patch, we've seen an increased level of disconnections and Bugsplats. We’re fully aware of this and we now have a solution for resolving a majority of the issues.

Update: Some third-party add-ons are causing technical difficulties and bugsplats(game crashes) with patch 3.11, the latest League of Legends release. If you find you're experiencing more bugsplats than usual, try uninstalling your addons and running a repair from the settings dropdown of your League of Legends patcher.  
To run the repair function:
Run League of Legends.
Click on the button with a gear near the top of the window.
Click "Repair"
Wait. The repair function can take anywhere from 5 minutes to over 30 depending on the number of corrupt files it has to repair.

If after this you still experience the issues, please attach the following logs to your replies, as it will assist us in figuring out what is occurring: 
Launcher/Patcher - Launcher and Kernel Logs: These logs are useful for: Stuck Patches, Server Unavailable and Unspecified Launcher Errors 
The patcher is responsible for keeping your installation of League of Legends up to date with the newest champion, skins and features. Problems that require patcher logs occur when you first boot up the game and before you hit the "Play" button. There are two log files that will contain any error messages you receive while at this window: rads_lol_launcher.log,rads_user_kernel.log 
In-game RADS Logs: 
rads_user_kernel.log in C:\Riot Games\League of Legends\RADS (or on Mac: /Applications/League of
In-game launcher Logs: 
[Timestamp like: 2013-08-27T15-40-03]_launcher.log In C:\Riot Games\League of Legends\Logs\Patcher Logs (or on Mac: /Applications/League of Logs)

In-Game r3d Logs:
These logs are useful for: In-Game Errors, Graphical Problems and Frame Rate Issues
A game log is created each time you play a game. It contains vital information about your loading process and will log any errors that occur during the course of the game. 
These logs are essential for troubleshooting in situations where you have problems in-game. 
Each file appears like this: 2011-05-24_21-11-32_r3dlog.txt 
C:\Riot Games\League of Legends\Logs\Game - R3d Logs (or on Mac: /Applications/League of Game - R3d Logs)

For people that get stuck in the League of Legends logo, and / or at 99% , 33%.. When patching the client: Do not worry about it and leave it open. Both during the logo and when stuck at those % the game is still patching in the background. If you leave it eventually it will be finished and move forward. 
Thanks for your patience, we’re sorry to those running into this problem and it would help for you to let us know if the steps above helped fix things here in this thread."